Created for the Godot Wild Jam August 2025.


Critter guide

(potential spoilers, if you would like to discover the behaviours yourself)

  • Small enemies (ant, termite, moth) provide 1 stomach point
  • Large enemies (cockroach, spider, snail*, worm*, beetle) provide 2
AntMoves in a sine wave across the screen.

TermiteLoosely follows the player.
MothMoves in an arc, stopping occasionally to fly in a straight line.
CockroachMoves in a straight line across the screen.
SpiderAlternates between moving in straight lines or circles.
SnailGoes in a slow, straight line across the screen. The shell must be removed before eating, but it provides no stomach points. *Eating the snail provides 1 stomach point more than a regular large enemy.
WormPops out of the ground near the player. *Eating the worm while it's burrowing out will provide 1 additional stomach point.
BeetleFires an acidic projectile at the player and then runs away.


Credits

Fonts

Sound effects

  • Dirt_Slide_01.wav by dheming, https://freesound.org/s/240978/, License: Attribution 4.0
  • All other sound effects cc0 from freesound

Music

  • Inspiration - Rafael Krux
  • Beat One - Kevin Macleod
  • Funky Energy Loop - Kevin Macleod
  • Eat.mp3 - HoliznaCC0
  • Make Funk - HoliznaCC0

Additional credits

  • Thank you to WardenMain00001 for the tutorial voice acting
  • Thank you to WardenMain00001 and OctoWhat1 for playtesting

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