
Bug Licker
Created for the Godot Wild Jam August 2025.
Critter guide
(potential spoilers, if you would like to discover the behaviours yourself)
- Small enemies (ant, termite, moth) provide 1 stomach point
- Large enemies (cockroach, spider, snail*, worm*, beetle) provide 2
![]() | Ant | Moves in a sine wave across the screen. |
![]() | Termite | Loosely follows the player. |
![]() | Moth | Moves in an arc, stopping occasionally to fly in a straight line. |
![]() | Cockroach | Moves in a straight line across the screen. |
![]() | Spider | Alternates between moving in straight lines or circles. |
![]() | Snail | Goes in a slow, straight line across the screen. The shell must be removed before eating, but it provides no stomach points. *Eating the snail provides 1 stomach point more than a regular large enemy. |
![]() | Worm | Pops out of the ground near the player. *Eating the worm while it's burrowing out will provide 1 additional stomach point. |
![]() | Beetle | Fires an acidic projectile at the player and then runs away. |
Credits
Fonts
- Kiwi Soda, Licensed under CC BY 4.0: https://creativecommons.org/licenses/by/4.0/, More info: https://fontenddev.com/fonts/kiwi-soda/
Sound effects
- Dirt_Slide_01.wav by dheming, https://freesound.org/s/240978/, License: Attribution 4.0
- All other sound effects cc0 from freesound
Music
- Inspiration - Rafael Krux
- Beat One - Kevin Macleod
- Funky Energy Loop - Kevin Macleod
- Eat.mp3 - HoliznaCC0
- Make Funk - HoliznaCC0
Additional credits
- Thank you to WardenMain00001 for the tutorial voice acting
- Thank you to WardenMain00001 and OctoWhat1 for playtesting











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